












Speaker Modelling
software
Solidworks | Blender
I've been practising modelling and rendering speakers to support my hobby of building them. In particular, I use these high fidelity renders to show myself and clients how a design might look. I recreate the off the shelf parts too so they can be seen in the context of the design.
I use my engineering background to improve the accuracy of the modelling for rendering, including the glue lines where parts are joined together, surface finishes, radii, and more.

Reference image - https://www.youtube.com/watch?v=Z3RzNEzJyzo


Inspired small city model
software
Blender
I saw a video titled "Simulation of a Nuclear Blast in a Major City" by Neil Halloran, and while very interesting I was inspired by the rendering style. So I decided to see if I could recreate the look. Shown above is the reference screenshot from the video, and below my two attempts.
I used the OpenStreetMap data for buildings models, and a glass like material to simulate the shock wave.





Modelling a Lumie Lamp
software
Solidworks | Solidworks Visualize
I wanted to model something with lots of curved geometry to practice this skill. I simply chose my bedside lamp and modelled its look as closely as I could.







Creating a Miniature Model System
software
Blender
For my med.o project we wanted to display our new product packing system as a miniature animated model for visual appeal and easy visualisation of the process flows. I took this as an opportunity to practice my low-poly modelling and rending.